This section covers how to import most asset types, and it’s worth noting that multiple assets can be mass-imported by dragging them into the Library from the file explorer. All custom-saved assets will be saved locally to the “User Files” directory as specified in your application preferences. Importing and saving your own custom assets to the Library is as easy as a drag-and-drop operation. The Marmoset icon displays first-party content created by our awesome in-house asset Library artists.The humanoid icon will display custom assets that have been saved to your User Library. Hit the screen icon to show locally-stored assets.The downward arrow will display assets that have not been downloaded to your local Library. Tip: Enable “Automatic Updates” in your app preferences to keep all Library content up to date. To filter content that has updates available to download, hit the refresh-arrows icon.Filter the Library to only show assets used in the current scene by hitting the bullet-list icon.You can then filter by color using the row of colored icons at the bottom right of the Library window. Be aware that you’ll need an asset downloaded to color tag it. You can multi-tag assets with a color label by selecting several thumbnails and clicking the small grey icon in the bottom right corner of the asset thumbnail.There’s no limit to how many windows can be generated. This would create a new instance of the Library window, which is useful for having multiple asset folders open and in view. Generate multiple Library windows from the main toolbar by going to Window > Library (or holding down Shift+Ctrl+L ).Filtering and View OptionsĪ handful of filtering options are available to help speed up your search and management process when working with the Library. This section will help inform you on efficiently navigating and managing assets in the Library.
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